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46 Game Reviews

5 w/ Responses

way too hard

There should be a difficulty setting. It seems like its set on Very Hard the entire way. Those time limits are impossible to beat with a track pad, which is all i have. It was well made, and it's a pretty cool minigame thing, but there should be an easier mode.

Quite a few problems...

It was a decently fun game. But it's slightly frustrating when a hummer lands on top of a car, and neither take any damage. You should fix it and resubmit.

meh

It was well made, but only 3 levels. It's good for a work-break type game, but for killing time, it won't do anything.

I've played worse...

But this was waaaay too short, and not challenging at all. And it randomly shot me forward for no reason at some parts.

*favorited*

The epitome of an awesomely simplistic amazing game. I think my favorite part was the random level generating. That, and the shattering glass...that was fun.

Epic

I thought this was a damn good game. Hopefully PrototypeC can get his head out of his ass long enough to notice what a good game this was...REGARDLESS of religious nature. The voice acting was really well done, as was the ambient noise. The only problem i really had was that the minigames were a bit iffy. Definitely didn't ruin the game, but they could have been tweaked a little more. I'm looking forward to more from you.

Sweet!

Awesome game. I'm sorta between what Una13omber and satanist666 each said. This is one of the only games I've beaten completely. It's almost like I knew where to aim. But level 30 did get me. Along with level 17 on elite. More levels should have been challenging like that one was on elite. Definitely 5/5 and favorited.

pretty cool idea

Really good concept. I think you could take it somewhere, but oh my god was it easy. No challenge whatsoever. I'll be waiting for a second one.

alright...

Good collision detection? Really Diagon? There were quite a few times where my meteorites passed right through buildings. It was a really fun game other than that frustration though.

Bugs...

I found some bugs...umm. Whenever i start a new game, the number of spaces a piece jumps side to side goes up by one. And each new game alternates between whether or not the pieces rotate. For instance, on the first game, it's a normal game of tetris, but on the second game, the pieces jump two spaces to the side instead of one, and the pieces don't rotate. And on the third game the pieces jump three spaces to the side, and the pieces rotate again. etc. etc. Other than this, i like what you did with it. Maybe put a button so you can hold a piece and swap it out later.

Age 36, Male

Webster University

Somewhere over there.

Joined on 12/31/08

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